![]() Sims who smoke often risk getting cancer. Sims can also learn the Dealing skill from these dealers and purchase cannabis through the dark web once they reach level three.Ĭigarettes and cigars can be purchased in buy mode, either directly or by purchasing a dispenser. If dealers have been assigned to the world, cannabis can be purchased from them. Sims high on cannabis will get a dazed moodlet. The cured buds can then be rolled into a joint or put into a bong, hookah, or vaporizer, or baked into edibles. Once 15 uncured buds are harvested from a cannabis plant, they can be cured in a weed jar. ![]() If no dealers exist yet in the world, gardening is the only way to acquire cannabis. There are eleven strains of cannabis: Pure strains Northern Lights, Trainwreck, Komorebi Fantasy, OG Kush, AK-47, Sour Diesel, Purple Haze and hybrids Sour OG, Purple Lights, OG Wreck and Purple AK-47. A sim or household that frequently sells drugs may be subject to police busts or swat raids, in which they will be taken to jail and have their inventory items confiscated. If WickedWhims is installed, sims can pay dealers for drugs with sex. Drugs can form addictions (which will result in an addiction moodlet for the affected sim), and repeated use of drugs in a short period of time can result in a sim's death by overdose. Cannabis seeds are included for gardening (incorrectly categorized in Indoor Plants, rather than with the other seed packets in Outdoor Activities), as well as rolling papers, weed curing jars, and bongs. The only drugs available in buy mode are cocaine, amphetamine, MDMA, and tobacco. The drugs are acquired in differing and semi-realistic ways, with not all being available for purchase in buy mode. The mod also includes edits to mixology that adds new drink recipes, as well as the ability for sims to become drunk, and even alcoholics. The list includes cannabis (weed), tobacco, cocaine, amphetamine, shrooms, MDMA, ayahuasca, xanax, lean, adderall, LSD, and steroids. Also, the stuff that happened to my sim were the result of popup choices.The most prominent feature of the mod is its range of drugs for sims to experiment with. EA should've did this instead of a got dang farm house. Hope I ain't spoil nothing for nobody, but this is by fair the most exciting mod I've played. I just had him call his girlfriend over to ask for some money so he can get back on his feet. I'm pissed cause he can't sell weed cause he don't got no money to replace the jars that were taken at trial. His rep gets even bigger, and eventually he does a murder for hire (which took all his F'in money)Īnywho, some more stuff happens to make him run the joint and then finally he gets released. (She gets caught and he leaves her out to dry, he got a girl at home anyway) He gets through solitary and finesses a female guard into smuggling in some amphetamines. Their cell gets raided and my Sim took the charge, now his rep is crazy. His cell mate was one of the impressed folks on the court and he offered to let my Sim in on his bidness (turns out the Shady Individual at the gym is his brother) Some Salvadoran dude tried him on the court, he stood his ground and got respect from other inmates He tried to stick to himself but then this big oversized d!ckhead tried him at chow time and he had to beat him with his tray. My Sim ain't have enough money for a lawyer so they THREW the book at him and gave em a whole Sim week in the Feds. I decided to make another Drug Kingpin (my previous one died) and things were going well until one of my neighbors snitched and called the cops. Has anyone played it yet? I'm playing now and I'm both amazed and pissed off.
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